
24
18
1,5
3,0
5,0
12
16
20
1,0
2,0
4,0
6,0
8,5
9,5
11
14
7,5
1,0
1,5
2,0
16
18
20
3,0
4,0
5,0
6,0
7,5
8,5
9,5
11
12
14
Soft Clip
Gain Reduction
Active Channel Link
Mix
Dir
10
%
20
30
60
70
80
90
Com
100
50
Gain
0
0,5
dB
1,5
2,0
4,5
6,0
8,0
10
12
11
3,5
EQ Freq
Hz
20
22
30
40
140 170
500
220
300
2k0
1k0
SC Gain
dB
LP
-12
-5
-2
-1
-0,3 -0,3
-2
-5
-12
HP
SC Freq
Hz
30
40
50
80
280
340
430
2k0
3k3
EQ Gain
Lo
2,7
2,2
1,6
1,0
0,3
1,6
2,2
2,7
Hi
dB
0,3
Thresh
+20
+18
dB
+15
+11
0
-3
-6
-9
-13
-12
+4
Attack
0,01
2,0
ms
7,0
13
28
50
70
110
150
130
24
Release
60
75
ms
100
150
430
570
800
1k1
1k8
1k5
300
Ratio
1,1
1,2
1:X
1,3
1,4
1,7
1,8
1,9
2,1
2,4
2,2
1,6
Soft Clip
25
24
dB
21
19
14
11
8,0
5,5
3,0
16
4,0
Mix
Dir
10
%
20
30
60
70
80
90
Com
100
50
Gain
0
0,5
dB
1,5
2,0
4,5
6,0
8,0
10
12
11
3,5
EQ Freq
Hz
20
22
30
40
140 170
500
220
300
2k0
1k0
SC Gain
dB
LP
-12
-5
-2
-1
-0,3 -0,3
-2
-5
-12
HP
EQ Gain
Lo
2,7
1,0
0,3
1,6
2,2
2,7
Hi
dB
0,3
Thresh
+20
+18
dB
+15
+11
0
-3
-6
-9
-13
-12
+4
Attack
0,01
2,0
ms
7,0
13
28
50
70
110
150
130
24
Release
60
75
ms
100
150
430
570
800
1k1
1k8
1k5
300
Ratio
1,1
1,2
1:X
1,3
1,4
1,7
1,8
1,9
2,1
2,4
2,2
1,6
Soft Clip
25
24
dB
21
19
14
11
8,0
5,5
3,0
16
4,0
SC Freq
Hz
30
40
50
80
280
340
430
2k0
3k3
500
800
SCENARIOS - Parallel Compression
Parallel Compression
If it should (or must) become really loud, you can also use the alpha com-
pressor to drive a track against the wall – but without the negative ef-
fects this usually entails.
For this procedure it is preferable to work in the classic linked Stereo
mode.
The time parameters are set very fast here; especially the Attack time at
only 10ųS. The Release parameter is set at 150ms while the correspond-
ing Auto Fast function is also activated and the Ratio is at maximum.
With these settings everything will be compressed very hard – even fast
transients and impulses, resulting in an intense limitation of the output
peak levels.
Now the Mix controller comes into play: If the just created ‚at‘ signal
is mixed to the original signal in moderate rates, it will be possible to
achieve an increase in loudness while still saving a great part of the ini-
tial dynamics.
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